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>The problem being discussed widely today is that developers have a dark incentive for players to lose when purchasable lootboxes are present. While this could
by filoleg 6y ago
>The problem being discussed widely today is that developers have a dark incentive for players to lose when purchasable lootboxes are present.
While this could've held true a few years ago for CoD franchise, I know for a fact that neither last year's CoD installment nor the most recent one discussed in this article (Black Ops: Cold War) has any sort of lootbox mechanics.