3 ms·
Wait a minute here...I was writing realtime multiplayer games for Galacticomm's MajorBBS in thr late 80's and we just pushed ANSI and made VERY interactive game
by cubano 6y ago
Wait a minute here...I was writing realtime multiplayer games for Galacticomm's MajorBBS in thr late 80's and we just pushed ANSI and made VERY interactive games without the need for a rich client...altho we did envy AOL's bitmapped graphic capabilities at times...