4 ms·
Matchmaking is always blamed for a basic issue with online multiplayer games: forming a team with complete strangers to complete an objective with little to no
by jklinger410 6y ago
Matchmaking is always blamed for a basic issue with online multiplayer games: forming a team with complete strangers to complete an objective with little to no communication about strategy, or buy-in from everyone on the team.
I would argue that matchmaking could be perfect, and these complaints would not stop at all. The very idea of random online matchmaking is dumb. Fun, because it fills a need, but very dumb.
Ask any hardcore MMO player how they got to where they are, and if they are honest, it's because they started by teaming up with their already talented friends who actually worked as a team to grind up the ladder.
- engineer_22 6y agoThis is correct. It's a team game [requires communication], but nobody wants to play on a team with strangers. I think it's part of the reason for the popularity of battle royale games.
- smallnamespace 6y agoIt seems like this could be remedied by biasing matchmaking towards people you've already played (won?) with. This need not be a hard requirement, so: - Playing in the middle of the night, no previous teammates around? You get a random crew - Playing at the same time every day? The system slowly builds a team of likeminded people around you.