4 ms·
This is what I see and hear from web developers all the time. It sounds terrible. As a graphics programmer I feel things have moved very far in the right direc
by Agentlien 6y ago
This is what I see and hear from web developers all the time. It sounds terrible.
As a graphics programmer I feel things have moved very far in the right direction within the last ten years.
I used to write generic computations disguised as pixel rendering without any decent tools for diagnostics or profiling.
Now I can just use a compute shader and if I want to debug or profile it there are so many great alternatives.
I recently re-implemented a particle simulation I first wrote in 2011. Without access to the pervious code.
The first time around it took me months. Now it took me days. Sure, I've learned a lot since, but a lot of the speedup was just from better language and tool support for what I wanted to do.