4 ms·
Out of legitimate curiosity, 1: What are you afraid of, now that the engine is partly owned by Tencent? The engine is OSS after all. What paths do you see for
by nuclearcookie 6y ago
Out of legitimate curiosity,
1: What are you afraid of, now that the engine is partly owned by Tencent? The engine is OSS after all. What paths do you see for potential break of trust?
2: What are your use cases that you need a game engine for (making mobile games, console games, PC games, arch viz, ...)
3: What points make you feel like Unity is remarkably better?
I'm asking these last 2 points because I'm in the field myself and I do have some different experiences regarding choice of engines.
Thanks!
* And what do you
- AntiRush 6y agoUnreal, while source available, is not open source software. [1] 1. https://www.unrealengine.com/en-US/eula/publishing https://www.unrealengine.com/en-US/eula/publishing
- jayd16 6y agoFor the first 80% of a game, Unity feels great. It becomes a pain during the 2nd 80%.
- purple-again 6y agoI hope that second 80% wasn’t a typo because it made me spit my tea out in laughter. I’ve tried my hand at a few indie games like probably every programmer/gamer and wow does that last mile to “done enough to say done with a straight face” seem to stretch on into infinity.
- ortusdux 6y agoHaving worked at a startup who's product was built around unity, that 2nd 80% is a killer.