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There are cases of dev teams intentionally limiting themselves - Microsoft Windows Mobile OS developers having last gen devices (200 Mhz in times when flagships
by tomaskafka 6y ago
There are cases of dev teams intentionally limiting themselves - Microsoft Windows Mobile OS developers having last gen devices (200 Mhz in times when flagships were 3x faster), Google web devs developing on a proxy which simulates developing country internet (low speed, high packet loss and jitter).