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I would love that. Even on my Macbook it only works in Safari (with bugs). I chose to use the Java stack (LWJGL-Libraries), because Minecraft uses it (compatib
by julius 15y ago
I would love that. Even on my Macbook it only works in Safari (with bugs).
I chose to use the Java stack (LWJGL-Libraries), because Minecraft uses it (compatible enough to be successful).
Would like to do it in WebGL, but a JS-only version is not possible on current browsers. There is simply no way I can set the mouse position.
Anyway, I hope I will find the time to hack something together which will make it compatible.