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> I think the assumption that a company should outfit their developers with “the best” machines is problematic. I’ve worked at several production companies, ga
by dahart 6y ago
> I think the assumption that a company should outfit their developers with “the best” machines is problematic.
I’ve worked at several production companies, games & films, that had policies of giving devs the worst machines. The thinking being that artists who use the tools should always feel less pain than the devs who make the tools, not more.
- midnightclubbed 6y agoIn fairness the artists were probably editing and rendering assets that also required them to have very high spec machines too.