3 ms·
That and the cost of distractions waiting for a build. I used to work in a place where a build would take 3-4 minutes. In practice, it often took 15 as I went t
by MattGaiser 6y ago
That and the cost of distractions waiting for a build. I used to work in a place where a build would take 3-4 minutes. In practice, it often took 15 as I went to Reddit or Hacker News or chatted with a co-worker and then had to remember what it was I was doing.
- est31 6y agoI think one needs to differentiate between building and manually testing the app. Running the build on a fast machine greatly benefits the development cycle while the tests are harmed because you don't test close to your users.
- pishpash 6y agoThere used to be a time when you ran development/debugger on a different machine than the one running the application. Developers having fast machines for work should have absolutely nothing to do with not properly testing for user environments. That's just poor engineering, which unfortunately pervades today.
- iainmerrick 6y agoThis is still the case in mobile development. A good setup is to build on a fast expensive PC and run your app on an old cheap phone.