3 ms·
It's logical. From 100 000 players, one eventually will be bored and start asking more interesting questions, first by finding workarounds in game logic, then m
by nbzso 6y ago
It's logical. From 100 000 players, one eventually will be bored and start asking more interesting questions, first by finding workarounds in game logic, then moving to "how things work" and so on. But in reality games in mass are "gambling lots" filled width "dark UX" patterns, maximising user engagement for profit. Nothing more. Indie game development is full with horror stories and successful ones are rare.