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Hi! Author here. Happy to answer any questions :) A bit of shameless self-promotion, if I may: I've been working with No Starch Press to turn this into an actu
by ggambetta 6y ago
Hi! Author here. Happy to answer any questions :)
A bit of shameless self-promotion, if I may: I've been working with No Starch Press to turn this into an actual book, and it's coming out within a couple of months! I'm going to update the website version soon, to reflect (heh) the much-improved quality of the text after months of editing. Stay tuned!
- rustybolt 6y agoCongrats on finishing the book. I hope it will turn out to be a good investment of your time :)
- agytvfr 6y agoThanks so much for making the book available on the site. Have you ever written about your game development company and how you managed to get the contracts to produce the Ghost Whisperer and other games?
- ggambetta 6y agoI haven't written much about Mystery Studio [0]. It's not that interesting :) Ghost Whisperer, CSI:NY, and Murder She Wrote were done in partnership with Legacy [1], who are in Los Angeles and have the contacts. For CSI:NY it was really exciting that the actors of the show recorded the voiceovers, but we were nowhere near them :( [0] https://en.wikipedia.org/wiki/Mystery_Studio https://en.wikipedia.org/wiki/Mystery_Studio [1] http://https://legacygames.com http://https://legacygames.com
- agytvfr 6y agoThank you for taking the time to respond!
- blondin 6y agooh wow! thanks a lot for writing the book. definitely looking forward to it. this tutorial is definitely top 3 for me.
- RaoulP 6y agoShare the other two with us!
- cassepipe 6y agoThank you so much. It looks really great. If I ever manage to get a basic raytracer working , I will buy the book.
- ggambetta 6y agoThanks for your kind words! I think the book has a good chance to successfully guiding you the process of writing a fully-featured raytracer, not just a basic one :)