3 ms·
A long while ago I did a lot of 2d graphics work. I read a blog post on 2d rasterization of lines with anti-aliasing. The post was very long and detailed. I fel
by reggieband 6y ago
A long while ago I did a lot of 2d graphics work. I read a blog post on 2d rasterization of lines with anti-aliasing. The post was very long and detailed. I felt awe at how much complexity the most simple operation could take. Drawing many lines pixel by pixel in a performant way while also making it look good is a challenging task. Just another one of those things we take for granted once it is encapsulated in a library/module.