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You only need it for compiling. There are plenty of cross platform frameworks that dont require to develop with xcode - and that's good in my opinion. I built
by kerng 6y ago
You only need it for compiling. There are plenty of cross platform frameworks that dont require to develop with xcode - and that's good in my opinion.
I built all my apps this way and faced the same problem as OP - so had to buy a Mac mini. It was the cheapest option ~8 years ago and I still use it today for the same purpose - just for compiling. I assume there are probably more of us.
- qppo 6y agoHow do you deal with platform specific bugs? What about testing? About 50% of my MacOS usage is replicating bug reports from users. I don't know how I would do that without having one on my desk.
- apapli 6y agoMy needs are simple enough that the standard inclusions in expo.io work without complication. I could imagine more complex apps need a more involved dev setup but not in my case.
- kerng 6y agoI really haven't faced many.. anything significant is usually fixed by the framework. Maybe more iOS specific bugs are introduced when doing iOS specific development (like using iOS tooling and techniques).
- awinter-py 6y agohow are you developing for ios without frequent compiling and testing?
- apapli 6y agoExpo.io is good enough for my needs. Cross platform, just run it on my iPhone and and android simulator. Also, the way expo works is that not all updates need to go through the App Store approvals. I can quickly dev/test/release once I have the app container approved by the relevant store.
- awinter-py 6y agovery cool