2 ms·
FWIW, that is about the same amount the developer got to keep in the bad old days when games had to be packaged and shipped to retail stores. Of course, the pu
by timoth3y 6y ago
FWIW, that is about the same amount the developer got to keep in the bad old days when games had to be packaged and shipped to retail stores.
Of course, the publishers and distributors and retailers took a lot more risk than the AppStores and actually had to hold inventory. It's probably just a coincidence, but it's interesting we've come full circle.