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The OS and APIs are part of the device users paid for. DRM for piracy protection can be had by any developer on any platform now a days, just look at Netflix.
by ece 6y ago
The OS and APIs are part of the device users paid for. DRM for piracy protection can be had by any developer on any platform now a days, just look at Netflix.
A person in charge of the Apple App Store told the US Congress it takes ~$100 million to run the App Store[1]. That's about $5/developer/year instead of $99/developer/year that Apple charges.
[1] Page 345: https://judiciary.house.gov/uploadedfiles/competition_in_digital_markets.pdf https://judiciary.house.gov/uploadedfiles/competition_in_dig...
- votepaunchy 6y agoUsers don’t buy APIs. There are a small number of first party apps but iOS and Android provide considerable functionality specifically for developers.
- ece 6y agoThe User/Developer distinction is completely arbitrary. Any user can download Xcode/Android Studio and develop for their device which has the same libraries installed as an SDK including analytics/debugging/ads and such. Google used to charge developers a one time $25 fee, and Apple could charge as little as $5/developer/year to cover everything related to the App Store. The Swift compiler is common across a few Apple devices, and the device buyers are paying for that.
- deleted 6y ago[deleted]