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Well there are a couple responses to that. First of all, just because computers stopped advancing doesn't mean all computers will be the same. You'll still be
by falcrist 6y ago
Well there are a couple responses to that.
First of all, just because computers stopped advancing doesn't mean all computers will be the same. You'll still be able to use big, powerful machines as workstations where you write and deploy software for smaller machines. At the same time the N64 came out, there were MUCH more powerful machines you could use.
Secondly, there's really nothing in principle that would stop you from creating the late N64 games on less powerful computers. Certainly it would be more clunky to compile and deploy from an older, less powerful machine, but you could still do it.
- tsss 6y agoCertain static analysis is out of the question for sure. You absolutely need a more powerful computer for that, or rather you need more memory.
- needle0 6y agoThat's true in principle, but beyond a certain degree it would leave the realm of practicality, eg. You can pre-render something complex in 3D or do some complex calculations to populate a precomputed table on any computer no matter how slow, and it might be clunky and inconvenient yet still possible if it's merely 2x or 3x slow. But if it's something like 10000x slow doing it would pretty much be out of the question, as real-world projects (even hobbyist ones) are bound by limitations of time and budget.