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It didn't really feel about UX writing at all, generally about product development on a very surface level and some on branding. The Twin Peaks allegories were
by httpsterio 6y ago
It didn't really feel about UX writing at all, generally about product development on a very surface level and some on branding. The Twin Peaks allegories were very unnecessary as well.
- TheOtherHobbes 6y agoIt's fluffy and bordering on self-indulgence. There aren't useful practical takeaways, because that kind of "listening" turns out to be hard and is very audience/customer dependent. You also need to have a talent for it, and very probably a specific personality type - which often tends to assume that everyone else has the same personality type. To be fair, most personality types do that - and they're always wrong, which is one reason good UX is so hard.
- throwaway_pdp09 6y agoUIs are not hard! They tale some skills and a certain personality type, which most of us are or can become, but the bottom line is to test out various ideas and listen to your users. Over 50% of it is simply that. UIs are NOT hard!
- yoz-y 6y agoUIs are not UX. Also most programs have terrible UX (and bad UIs). UIs might not be hard, but there are not many people having the correct blend of skill, personality and motivation out there.
- throwaway_pdp09 6y ago> UIs are not UX Do you know the difference? Tog gave a definition but I don't think UI people know what that is. They just call it UX cos it's the latest sexy term. > Also most programs have terrible UX (and bad UIs). And it's easy to cure. It involves a) testing and b) admitting your great idea isn't so great. That's most of it. > but there are not many people having the correct blend of skill, personality I've a pretty good feel for UIs and plenty of people can do it with a bit of training and a decent amount of practice. It takes that training, and a personality that is considerate of other's needs, and who's ego accepts they're wrong (the main thing). The rest follows. > and motivation out there Just like any other job. UIs are not hard. They just aren't. It's a skill like any other.
- yoz-y 6y ago> UIs are not hard. They just aren't. It's a skill like any other. I think the idea behind the phrase "UIs are hard" is precisely that, they are hard like any other skill. So don't expect to be able to make one with zero experience or interest in them, like many developers do. The amount of armchair designers is astounding.