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iOS has no shortage of games, so that doesn't seem like a problem. And maintaining their own graphics API lets them fully integrate it into the rest of their ha
by webwielder2 6y ago
iOS has no shortage of games, so that doesn't seem like a problem. And maintaining their own graphics API lets them fully integrate it into the rest of their hardware and software stack without the baggage that comes with a cross-platform standard.
- p1necone 6y agoiOS is a pretty big market, I would argue that they have lots of games despite not supporting open standards, not because. Gaming compatibility on laptop/desktop macOS is pretty piss poor. (Although Blizzard has always been really good at supporting mac).