3 ms·
Still? What would have caused them to not want to maintain control of their platform?
by webwielder2 6y ago
Still? What would have caused them to not want to maintain control of their platform?
- p1necone 6y agoAll it does it make software (especially games) less likely to be ported to iOS/macOS. And they have to maintain a graphics API, which isn't a small task. How is that a good thing for them? This isn't really something that helps or hinders locking consumers into their ecosystem.
- webwielder2 6y agoiOS has no shortage of games, so that doesn't seem like a problem. And maintaining their own graphics API lets them fully integrate it into the rest of their hardware and software stack without the baggage that comes with a cross-platform standard.
- p1necone 6y agoiOS is a pretty big market, I would argue that they have lots of games despite not supporting open standards, not because. Gaming compatibility on laptop/desktop macOS is pretty piss poor. (Although Blizzard has always been really good at supporting mac).