4 ms·
"Performance on par with OpenGL" I would have expected a performance increase to be honest Or maybe they push the limits of POSSIBLE perf because of the JVM,
by WhoCaresLies 6y ago
"Performance on par with OpenGL"
I would have expected a performance increase to be honest
Or maybe they push the limits of POSSIBLE perf because of the JVM, i guess that's why performance gain can't be perceived, no matter what, the JIT and GC has to constantly work..
- pdpi 6y agoThe OpenGL-based implementation is pretty damn mature, and it’s probably well optimised. The new Metal implementation is an early access release, at a stage in the project where performance concerns are more like “don’t do stupid things” than like “extract every last ounce of performance out of it”.
- WhoCaresLies 6y agoYou are right, i guess
- chrisseaton 6y agoThey're aiming to get off a dead API as quickly as they can. All they have to do is match performance (no regression) and they're happy. They don't need to increase performance. That can be a separate project. Maybe you want to do it?