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Yep, as a consumer I completely agree, this is firs iteration we will see better (may be). As a UI/UX designer I am hardwired to think in layers of interaction
by nbzso 6y ago
Yep, as a consumer I completely agree, this is firs iteration we will see better (may be). As a UI/UX designer I am hardwired to think in layers of interaction (created ergonomically by mouse pointer), flow and graphical representation. Look in broad term has an emotional impact and is a sum of lot of elements (lines, colors, whitespaces, iconography, animation etc.). But when we are speaking about interface - functional thinking is the heart of design. There are a lot of principles and usability guidelines that must be present. MacOS Big Sur in this context is breaking those desktop paradigms (which we want) but actual implementation is to much touch oriented (iOS).
Anyway, this is an open discussion and every point of view counts, so thanks for reply.
PS. Emacs is great, and I am thankful that Apple decisions have pushed me to replace Devonthink and start using Org Mode instead.:)
- jolux 6y agoI don’t see much breakdown of the desktop paradigm from a usability perspective. Targets are larger and things are rounded off, but is that really as catastrophic as you suggest? I don’t have formal design training but I find it fascinating.
- nbzso 6y agoI know I am biased, my view is personal opinion only. In this personal opinion I see a lot of things I don't agree with, but I am old in a sense that I have seen better from Apple and automatically expect more (which is unrealistic at this point in time). In this personal and biased view Desktop Computing is optimisation for interaction real estate, when I work on big screen I expect "more space" for window management and the idea of larger target is some kind of funky experiment with visible goal: to merge desktop and mobile interaction and I don't see it usable at all. This approach is "Design for Design's Sake" (we don't touch MacOS, we use cursor interaction). It heavily reminds me of auto industries approach to replace every physical controller with touch interaction (because its cheap and people like their smartphones).