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Modern web as in...? Tinygram prevention is a TCP level actor, with no regard to whether it's sending db queries or webpages. With the prevalence of "smart" a
by axaxs 6y ago
Modern web as in...? Tinygram prevention is a TCP level actor, with no regard to whether it's sending db queries or webpages. With the prevalence of "smart" appliances and ever coming IOT, I'd argue it's more important than ever. I don't trust most vendors to get it anything close to optimal otherwise.
- reitzensteinm 6y agoPacket sizes are increasing [1], which makes it more likely you'll go over the threshold quickly. It used to be far more common to write a hand written protocol to a TCP stream directly. Now the shitty IOT stuff is more likely to be throwing massive JSON packets down the wire. The original motivation (as I understand it, and recognizing I may well get corrected by John who is in this thread) were situations like a remote terminal where you'd be writing single bytes to a TCP stream. I just don't think much software is written that way any more, and if it is, it's probably latency sensitive. And 200ms is an eternity to wait if you happen to build a tiny packet for real time situations and this trips you up. I write multiplayer games for a living, and you're not always in control of the connection that you're passing data through. Usually, but not always. If Nagle is enabled you literally have to write padding data to the stream to make sure your packet is being sent like this poor soul [2]. Like I say, I'm happy to learn I'm wrong. Given the downvotes, people certainly seem to think I am, and I'm happy to believe they're experienced network engineers dumbfounded at my naïve stupidity. [1] Eg here's a ten year trend, and it's been thirty years since Nagle's introduction: https://www.caida.org/research/traffic-analysis/pkt_size_distribution/graphs.xml https://www.caida.org/research/traffic-analysis/pkt_size_dis... [2] https://stackoverflow.com/questions/19560163/sending-filler-data-on-websocket https://stackoverflow.com/questions/19560163/sending-filler-...
- magicalhippo 6y ago> With the prevalence of "smart" appliances and ever coming IOT Someone was recently complaining that their Arduino project was gobbling up mobile data. They had used an Ethernet shield coupled to some 4G network something. After a bit of back and forth the culprit was found: it was sending one byte packets. The standard Arduino is extremely memory limited, so a typical trick is to use the Flash memory to store string constants, and then use those when writing to devices etc. The library code has some nice wrappers which makes things like sending a Flash string constant to some output stream like a serial port or say Ethernet shield fairly seamless. However for reasons[1], the Flash variant of the "send constant string" call does this by reading and sending one character at a time. And the Ethernet library (memory constrained) or Shield did no extra buffering, so it sent minimum one packet per call... [1]: IIRC the Arduino Flash is 16 bit and the characters in the string are stored zero-expanded, so it can just memcpy but has to strip away the top byte.