3 ms·
I'm working on my own detective game right now; inspired by all the things I hated of past detective games, especially around dialogue systems (they always pres
by jobbo 6y ago
I'm working on my own detective game right now; inspired by all the things I hated of past detective games, especially around dialogue systems (they always present questions to ask which I have no frame of reference for) as well as the general mechanics (a lot of detective games focus on being a cinematic experience, with most of the mechanics being unrelated and inconsistent with each other). L.A. Noire is probably the worst offender in my head (even though I enjoy it as a game in general).
Pretty cool this article came out now, just as I started to get back into the swing of building my game.