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>There was a lot of outcry and the response from the devs was basically "we don't give a damn". Because "we" gamers tend to prefer to have fair game Playing a
by tester34 6y ago
>There was a lot of outcry and the response from the devs was basically "we don't give a damn".
Because "we" gamers tend to prefer to have fair game
Playing against cheaters destroys fun and the games itself.
It's hard trade off, but your average gamer would rather to play fair game.
- meibo 6y agoI don't think you can attribute this universally to "gamers" - there's a lot of games that don't have obvious hacking problems by employing various other measures which aren't as invasive. I'd call myself a "gamer" and would never install something like Valorant - and most of my friends didn't either. Some of us value our privacy more than getting rid of the one hacker we get per week.
- tester34 6y ago>Some of us value our privacy more than getting rid of the one hacker we get per week. oh c'mon. It's heavily dependent on the game. There's different % of cheaters in CS, in LoL, in Tibia and a lot of other games. e.g there isn't a lot of cheaters in LoL because (besides other) cheats do not have as huge impact there as in other games like shooters. On the other hand cheats in Tibia are just bots that exp for people whole days (in majority of the cases; at least before BattleEye). >Some of us value our privacy Installing and running giant program which can do shitton of crazy things under the hood already says that I trust enough that vendor. Unfortunely their soft does not need kernel level permissions in order to be dangerous to my privacy, so what's the exactly difference? All they have to do in order to compromise my privacy would be just sending screen shoots to the cloud that I'm writting snarky comments on HN.