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It seems like code quality was a big factor in the delay of Source 2 and future Valve games as well. At what point do you cut and run from legacy? The end resu
by akhilcacharya 6y ago
It seems like code quality was a big factor in the delay of Source 2 and future Valve games as well. At what point do you cut and run from legacy?
The end result is pretty fantastic, but it was expected 5 or 6 years ago.