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Get a properly calibrated 1000 nits screen and display #000 on #fff (without wearing sunglasses). Have fun ;) One of the major issues on the web currently is t
by kuschku 6y ago
Get a properly calibrated 1000 nits screen and display #000 on #fff (without wearing sunglasses). Have fun ;)
One of the major issues on the web currently is that colors aren't properly colorspaced or matched to a brightness curve, so on shitty 6-bit 100 nits panels #000 on #fff will still be grey-on-grey while on a proper 10 or 12-bit 1000 or 4000 nits panel #000 on #fff will be a color contrast of "literally looking into the sun" vs "the darkness of the darkest night".
- kroltan 6y agoOn the other hand, for most use-cases users will be using a shitty old monitor not only uncalibrated, but with "digital vibrancy" and "sharpness" or whatnot set to 1000% and all careful color design is pointless. You have to design to what users will be using, just like game developers test their games on toaster-PCs. I've had many situations that I tell someone to "click on the button in that blue box over yonder" and they reply "what blue box?" because the light-blue background got washed to white on their screen.
- kuschku 6y agoTrue, but you have to be able to support both. And unless we actually have a coloraware workflow for everything, the "too much/too little" contrast war won’t ever end. Personally I've got a Dell UP2718Q right next to a Fujitsu Siemens P17-2, with two decisively different color, brightness, and resolution experiences, and try to make sure everything I design works well on both of these displays.
- kroltan 6y agoThat is true. I also do the same with my screens. (though as I'm not a designer by trade I couldn't justify to myself buying a pro-grade screen)
- nitrogen 6y agoIsn't the web supposed to be in sRGB?
- kuschku 6y agoIt is, but most systems aren't using a color managed workflow. And sRGB content on an sRGB screen looks exactly the same as on a DCI-P3 panel if you're using a color-managed workflow. The only issue is that less than 15% of monitors today actually match the 95% sRGB, 300 nits, 8-bit panel specs which e.g. DisplayHDR 400 sets. Just think about it, 85% of monitors can't actually display all CSS colors, and that doesn't even begin to handle issues like AdobeRGB, DCI-P3, and other WCG content. On a true sRGB/300nits/8-bit screen #414141 on #dddddd contrast is actually fine (and meets WCAG guidelines, btw). But if you display this same contrast on a 6-bit 150nits ~70% sRGB panel (standard cheap monitor from 2014) you won’t be able to read it under most conditions.
- XCSme 6y agoHow many users are navigating the web on a 1000 nits screen? Are there any consumer monitors reaching 1000 nits?
- kuschku 6y agoI am, and many other designers are as well. With HDR monitors becoming more popular, more and more gamers are now using such monitors, too. The distance in quality between a typical prosumer (be it gamer or designer) panel and a common cheap panel is increasing significantly. Asus, Apple and Dell are the companies at the forefront of this change, while other companies still sell 6-bit monitors that don't even reach 70% sRGB (~85% of the current market don't have 8-bit/300 nits/95% sRGB)
- XCSme 6y agoI do have a "HDR" monitor, but as far as I know most gaming HDR monitors don't have true HDR, and usually have a peak brightness of 250nits (or 400-500 nits for the more expensive ones). Also, I am on Windows, and HDR is unusable on Windows in normal usage, and very few games/applications actually support HDR. I understand that some enthusiast monitors do exist that might reach 1000 nits and are actually used in HDR mode, but I think that those users are way under 1% (even 0.1%) of the traffic for the most websites.
- kuschku 6y agoThat's the point I was trying to make: those extremely high-quality monitors are basically ~0% of users, but a significant percentage of creators. And creators often design stuff so it looks great on their own displays.