4 ms·
this is super awesome! did you build the raytracing stuff from the ground up?
by b20000 6y ago
this is super awesome! did you build the raytracing stuff from the ground up?
- nickmqb 6y agoThanks! That's correct, I built the ray tracing "GPU" from scratch. It's highly optimized because it needs to trace 256 * 128 * 30 = 0.98 million rays per second on very under powered hardware. It's specifically tailored to fast traversal of voxel grids. There's too many details to go into here, but as I wrote in another comment, I'm considering writing a few blog posts to explain how everything works in more detail!
- Shared404 6y ago> I'm considering writing a few blog posts to explain how everything works in more detail! If you do, I'd love to read them.