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Honestly most of the iterative parts of gamedev I worked on was either already up in the tooling/editor or in a scripting language. I think Rust for core engin
by vvanders 6y ago
Honestly most of the iterative parts of gamedev I worked on was either already up in the tooling/editor or in a scripting language.
I think Rust for core engine and Lua for game logic would be a pretty solid combo.