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The Game Gear came out in 1990 (in Japan). I assume they used similar screens for the headset. The tracking is what surprised me the most. Watching the trade s
by J5892 6y ago
The Game Gear came out in 1990 (in Japan). I assume they used similar screens for the headset.
The tracking is what surprised me the most. Watching the trade show videos in the article, it's amazing how good it was with what was likely just an accelerometer.
- gorkish 6y agoAccelerometer is wishful thinking. The consumer headset I had back in that era used a couple of potentiometers on the sides. A stick ran through them and clipped onto your shirt at the shoulder. Turning your head left and right rotated them in phase (yaw) our out of phase (tilt)
- spicybright 6y agoWow, that is super interesting honestly. I'm sure that was cheap as dirt to make, and reactive enough to pull off the effect. But still awkward as anything I'd imagine. Almost reminds me of the Data Glove, the prototype idea for the power glove controller for the NES, using fingers and tilt sensors as button inputs to the console. The idea was prototyped in a few days by an engineer by attaching drinkings straws from your wrist to the end of your finger, shining a light on one end, and having a photo resistor to read it on the other end to see how far you've bent a finger. Super cheap low latency finger movement detection. It was later replaced with fiber optics for reliability sake.