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I think a pure ECS has its state manipulation well-encapsulated and organizable. Part of me thinks that sort of design would mesh pretty well with Rust’s owners
by danbolt 6y ago
I think a pure ECS has its state manipulation well-encapsulated and organizable. Part of me thinks that sort of design would mesh pretty well with Rust’s ownership system.
- steveklabnik 6y agoRust folks think this as well; there has been a lot of activity in this area, and even spread some of the ideas behind ECSes to areas outside of games. https://kyren.github.io/2018/09/14/rustconf-talk.html https://kyren.github.io/2018/09/14/rustconf-talk.html