3 ms·
Padman maps were the ones where you were shrunken. They are one of my all time favorite FPS experiences. The homogenized nature of modern games really makes me
by bitexploder 6y ago
Padman maps were the ones where you were shrunken. They are one of my all time favorite FPS experiences. The homogenized nature of modern games really makes me miss all the modding that went on. When I was a teenager we made our own maps in Doom1-3. I dabbled in Q1-3 maps but it got a lot less accessible due to learning curve. Doom was perfect because it was 2D.
- swivelmaster 6y agoThe Doom mapping/modding community is still very active. I recently played an incredible 'megawad' called Ancient Aliens that includes this wild level that uses the Build engine trick of simulating a two-story level with silent teleporters: https://www.youtube.com/watch?v=l_WxLORClZg&list=PLFK2eL5cls5bHQj50aAcy0zgLgaSINrXu&index=26 https://www.youtube.com/watch?v=l_WxLORClZg&list=PLFK2eL5cls...
- bitexploder 6y agoI had no idea. Maybe I should pick it back up. I remember buying the Deth editor and it came on a few floppies. It was a lot of fun . We made our middle school and high school into maps (didn’t everyone?). I am glad my kids have Minecraft, but there was something special about that era in my heart. It really taught me the joy of building things I intrinsically value.