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Game console emulators simulate entire chipsets in memory that have nothing in common with the underlying hardware. This approach doesn't perform nearly as well
by brundolf 6y ago
Game console emulators simulate entire chipsets in memory that have nothing in common with the underlying hardware. This approach doesn't perform nearly as well as virtualization, of course, but it would be enough for preservation purposes. What's stopping people from doing that with legacy Apple architectures? Is x86 just too complicated?