4 ms·
Doom scary creepy game? People flipped out when Doom 3 ended up being low light horror game and not a fast paced shooter. Heck the lore of the Doom is that th
by me_me_me 6y ago
Doom scary creepy game?
People flipped out when Doom 3 ended up being low light horror game and not a fast paced shooter.
Heck the lore of the Doom is that the protagonist is the 'Doom of demonkind'. Its the game where you are not locked in room with demons but they are locked in room with you.
> you're an unkillable demigod that's basically dunking on armies of demons
That is the 100% the core idea of Doom lore.
Tldr: The doom marine was entangled with 'hell' and at some stage was tricked that his dead son could be brought to life by a some demon deal - he came back as twisted undead. Doomguy got really angry and his anger propelled him to destroy all that is hell.
> They are some of the best single player games I've played in years, but I was there with Id since the Commander Keen games and this does not feel like a Doom game to me.
I have some mixed feelings about Doom Eternal as it sometimes feels like a puzzle and bit gamey. But Doom 2016 is quite literally a modernised version of Doom 1.
- dx87 6y agoYou've got the lore a little mixed up. Doom Guy was mad that the demons killed his rabbit Daisy after they invaded, and ended up voluntarily staying in Hell to kill demons after saving Earth. The Betrayer's son is the one who was resurrected as the Icon of Sin.
- 3np 6y agoI think you just proved their point. Your two minds filled in the blanks completely differently.
- everdrive 6y agoIf you were a child in the 90s, Doom was very scary. I'm not sure if a modern child could be scared by it. >That is the 100% the core idea of Doom lore. That was created specifically in 2016 Doom. Prior to that, Doom didn't really have much of a story.
- Shared404 6y ago> I'm not sure if a modern child could be scared by it. I grew up on N64/Gamecube/XB360, and can confirm that Doom was not scary the first time I played it (about 10 years old).
- everdrive 6y agoIt feels like a generational thing, too. My aunt and uncle showed me the 1932 production of "The Mummy," and it terrified them. They were born in the 40s, and so saw this movie in their teens. (and perhaps even later) I watched it recently, and can't even imagine being scared. I'd like to think that there is both an objective and subjective aspect to this. On the one hand, maybe people just can't appreciate the older styles of art. On the other hand, after being exposed to modern violence, cinematography, and suspense, the old techniques truly do pale in comparison, at least in the visceral, emotional sense.
- jrussino 6y agoI wonder how much of the difference is attributable to sensitivity (or lack thereof) to the art/medium/representation, and how much is due to the fact that the fears addressed by the work of art were more relatable to people at the time than they are to a modern audience. My mom found "The Exorcist" truly frightening, so much so that she refused to re-watch it in adulthood. So my friend and I rented it one night looking forward to a good scare; instead, we mostly found ourselves laughing at how ridiculous it seemed. We must have been around 12 at the time, so probably already quite desensitized to horror movies in general, but I think it is also the case that the subject matter was just less frightening to us than it was to her. We were all raised Catholic, but she was of the stern-nuns-with-rulers generation whereas our elementary school in the 90's had been of the hippie-nuns-with-guitars variety. I don't think things like demons/the devil had ever felt like real objects of fear for us like they may have been for her (in such a deep way that their representation continued to creep her out long after she stopped believing in their literal existence).
- gknoy 6y agoGranted, I was a teen in the 90s, but I never found Doom to be scary. However, Wolfenstein 3D left me an anxious wreck -- likely because the AI always (seemed to?) know where you were. (I also didn't get to play Wolf3d until DOOM had already come out, so I don't think it's related.)
- phaus 6y ago>Doom scary creepy game? >People flipped out when Doom 3 ended up being low light horror game and not a fast paced shooter. A game can have a creepy aesthetic and even scare people without being a slow paced survival game where you walk around awkwardly pointing at things with a flashlight. The early games had creepy vibes at many different parts of the game. If you disagree to each his own. > you're an unkillable demigod that's basically dunking on armies of demons > That is the 100% the core idea of Doom lore. > But Doom 2016 is quite literally a modernised version of Doom 1. Not really, here's the final paragraphs to the introduction to Doom 1 from the original manual: > Things aren't looking too good. You'll never navigate off the planet on your own. Plus, all the heavy weapons have been taken by the assault team leaving you only with a pistol. If only you could get your hands around a plasma rifle or even a shotgun you could take a few down on your way out. Whatever killed your buddies deserves a couple pellets in the forehead. Securing your helmet, you exit the landing pod. Hopefully you can find more substantial firepower somewhere within the station. As you walk through the main entrance of the base, you hear animal-like growls echoing throughout the distant corridors. They know you're here. There's no turning back now. Yes, he's a highly trained badass, but he's just a Marine. He ends up killing all of the monsters if you finish the game, but the setup and the aesthetic and lore of the entire game makes it seem like an insurmountable challenge ahead of you, just a guy, fighting through hell and later on repelling the hordes of hell from earth. The art team did a great job replicating doom, the composer did a great job of renewing classic Doom music and merging it with modern takes on the Doom aesthetic, although it is ridiculous that the music is intended to overpower the other sounds in the game. The gameplay is where they really screwed up IMO. Its a great game but its not authentic old school Doom gameplay. You could modernize it properly, I'm just saying that in my opinion they haven't for the reasons I explained elsewhere. They instead created a new thing that uses the Doom franchise and it just happens to be fantastic. As great as it is though I would rather have had a well executed modern take that also feels authentic.
- acomjean 6y agoDoom came out right when I left univeristy. Loved that game. I like the new Dooms too. I think they're fun. Way more "doom like" than anything else I've played since. The "New Doom" music/sound producer gave a pretty good GDC one hour talk about the music came about. Some fun stories there ( the sound easter egg story was fun). Its more than about just the sound, its about process and change. https://www.youtube.com/watch?v=U4FNBMZsqrY https://www.youtube.com/watch?v=U4FNBMZsqrY
- pbrb 6y ago> Doom 2016 is quite literally a modernised version of Doom 1. It's one of the best games I've played in a long time. Way better than Doom Eternal.