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Foundations of Game Engine Development, Volume 1: Mathematics by Eric Lengyel Chapter 1-3 is usual stuff, Chapter 4 is GA
by Iwan-Zotow 6y ago
Foundations of Game Engine Development, Volume 1: Mathematics by Eric Lengyel
Chapter 1-3 is usual stuff, Chapter 4 is GA
- skybrian 6y agoI tried reading this book. There are no practical examples of how to calculate anything useful with geometry algebra in Chapter 4. This seems rather odd because Chapters 1-3 are very practical, including both equations and code examples.
- rudedogg 6y agoHe posts to his blog about GA too: http://terathon.com/blog/projective-geometric-algebra-done-right/ http://terathon.com/blog/projective-geometric-algebra-done-r... And, he has a website dedicated to PGA: http://projectivegeometricalgebra.org http://projectivegeometricalgebra.org