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I had already addressed your comment in the post you replied to: > and yes, you can point to a small handful of digital games which were highly financially suc
by mewse 6y ago
I had already addressed your comment in the post you replied to:
> and yes, you can point to a small handful of digital games which were highly financially successful without primarily selling through Steam, but those are the hyper-viral one-in-a-million exceptions, not representative business cases that you should be betting your business on replicating