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There are a ridiculous amount of games on the iOS platform. Many of which are offering the full game. Examples that come to mind off the top of my head are Fina
by bluedays 6y ago
There are a ridiculous amount of games on the iOS platform. Many of which are offering the full game. Examples that come to mind off the top of my head are Final Fantasy, and the GTA games.
- walrus01 6y ago> There are a ridiculous amount of games on the iOS platform not comparable at all, 95% of them are simplistic games that can be built by a team of 5-10 people, max. they're things in the same general category as candy crush. there is nothing analogous to horizon zero dawn, or destiny 2, or death stranding, or cyberpunk 2077 on the ios platform. I define that as AAA size games that require significant GPU horsepower, 70GB+ disk space, and a dedicated handheld game controller. Things are that are not compatible in any user-interface way with fingers on a touchscreen don't really exist for ios.
- musicale 6y ago> I define that as AAA size games that require significant GPU horsepower, 70GB+ disk space, and a dedicated handheld game controller. Nintendo seems to do just fine with iPad-like (or lower) specs on the Switch. Breath of the Wild is one of the bulkier games, weighing in at ~14GB, Super Mario Odyssey is ~6GB; these are widely acclaimed as some of the best games on any platform.
- bluedays 6y agoThe majority of money that is made on games in the industry is with "simplistic games"
- Cthulhu_ 6y agoMost of those are ports; I know FF has some 'native' mobile games, but those are Gacha games optimized for mobile devices - microtransactions, repetitive gameplay, addictiveness abound. The closest thing Apple has to a games console is Apple TV, and the offerings on there have been... tentative? They have pushed for developers to pick up Apple TV development, but to date, most of the games on there are ports from the other Apple devices.