3 ms·
Minecraft didn’t distribute on Steam, they managed just fine. Neither does Fortnite come to think of it.
by whywhywhywhy 6y ago
Minecraft didn’t distribute on Steam, they managed just fine.
Neither does Fortnite come to think of it.
- TillE 6y agoYou're talking about a once-in-a-generation indie hit (which arguably started before Steam was omnipresent), and a game which was made and published by a big company. This is not the norm.
- whywhywhywhy 6y ago> (which arguably started before Steam was omnipresent) This just isn't true, Steam had almost no competition in 2008. Microsoft didn't even have an app store till 2012, Epic certainly didn't, EA Origin is 2011.
- 0xffff2 6y agoSteam lacking competition doesn't imply that it was omnipresent. I remember a long period where Steam existed but the overwhelmingly most common method of distribution was a box with CD(s) in it (or, since I was a poor student at the time, illicit download).
- mewse 6y agoI had already addressed your comment in the post you replied to: > and yes, you can point to a small handful of digital games which were highly financially successful without primarily selling through Steam, but those are the hyper-viral one-in-a-million exceptions, not representative business cases that you should be betting your business on replicating