4 ms·
Power being out, luckily, is something that can be dealt with by the individual consumer (call power company, go to a neighbor's house, etc). The point here is
by vollmond 15y ago
Power being out, luckily, is something that can be dealt with by the individual consumer (call power company, go to a neighbor's house, etc). The point here is that if Steam goes offline (through glitch or bankruptcy or whatever reason), there is nothing at all the paying consumer can do, outside of hacking/pirating the game. This is a massive loss of functionality from games past.
And yes, Steam does give new features in return (online backup of your games, unified chat, etc), but there is no technical reason to have to trade the old features for new.
edit: removed possibly inflammatory comment
- michael_dorfman 15y agoThis is a massive loss of functionality from games past. Really? Maybe it's my age showing, but most of my "games past" are on 5-14" floppies for DOS, or cassette tapes aimed at the Commodore 6502 architecture. Portability over time has thus far proven to be largely a myth. If you think that the CD/DVDs you've purchased so far are "buy once, play forever", just you wait...
- vollmond 15y agoBut in that case, again, it's entirely up to the paying customer. You could have kept your Commodore 6502 to play those games (just like I still have my NES and Sega Genesis) - it's up to you. The actions of the company (and the existence of the company) have nothing to do with whether you can play those games in 2011.