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Yeah this is highly prevalent in the game botting industry. A lot of games these days have detection mechanisms if you access memory directly and change anythin
by ackbar03 6y ago
Yeah this is highly prevalent in the game botting industry. A lot of games these days have detection mechanisms if you access memory directly and change anything, or hook their functions. A friend of mine tried to drag me into game botting/farming before, and the supply chain is extremely well developed and professional, I was really surprised.
That being said, I've never written a complete game automation script before because it's a serious pain, it's essentially a super long series of rule based clicking. Is this the same case for your script? Or is there some easier trick? In China you can purchase game automations written by authors through a platform on a weekly subscription basis. It's technically illegal and you often hear stories of police busting some workshop whose been making millions of rmb a year off of them
- petercooper 6y agoIs this the same case for your script? Or is there some easier trick? FIFA is a simplistic game at the trading level, so the answer is yes, it's lots of rule based clicking (based on things that do or don't appear on screen) but there's little nuance required. The main mechanism is just searching for underpriced cards over and over and buying them before someone else does. I only do it for fun, I barely play the game, it's more a "because I can" side hobby to learn and play with technologies I want to try out.