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Looks like it supports raster effects, but from what I'm seeing this engine does not e.g. support writing directly to the framebuffer.
by lostgame 6y ago
Looks like it supports raster effects, but from what I'm seeing this engine does not e.g. support writing directly to the framebuffer.
- msk-lywenn 6y agoThere is no framebuffer on the GBA, just sprites and tiled backgrounds. Although if it's like on the DS, I don't recall exactly, you can setup a background in such a way that it emulates a framebuffer. Handy for software 3D.
- bluedino 6y agoThere are bitmap modes on the Advance: https://www.coranac.com/tonc/text/bitmaps.htm https://www.coranac.com/tonc/text/bitmaps.htm