3 ms·
I think any tablet port would need to ditch the player character. Everything else I think is solvable you'd play slower but doable.
by tick_tock_tick 6y ago
I think any tablet port would need to ditch the player character. Everything else I think is solvable you'd play slower but doable.
- dragontamer 6y agoThe designs in Factorio can get quite intricate. A lot of fine detail-oriented design with the mouse. https://i.imgur.com/yZeqpuo.png https://i.imgur.com/yZeqpuo.png Imagine hooking up a MadZuri loader (Arithmetic Combinator "output = input / -Size". Input is sum_of_chests (Green Wire, isolated to input-side). Output is also Green-wire (isolated to output-side). A 2nd network built out of red-wires on each inserter connected to its private chest, calculating "output - myChest >= 0??").) Configuring such a setup would be... terrible, through touch. No matter how I think of it. -------- With keyboard + mouse, I shift-right click to copy settings, then run down the line to shift-left paste settings across every inserter. But that's because the keyboard has many, many buttons that can map to useful hotkeys. Touch provides... maybe 3 or 4 gestures that work while touching an object? (Touch, touch-and-hold, pinch-zoom, pinch-zoom out, multi-finger touch, multi-finger touch and hold). Between select, settings, rotate, zoom... I think we're already out of gestures before we even got to copy/paste settings (vs copy/paste blueprints vs copy/paste ghost objects). The precision needed to hook up the Madzuri loader would be hell alone on an imprecise touch-screen. Its already kinda difficult with a mouse, even at full zoom-in.