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> In the field that I work in (audio software) there are dozens of things that we can do in software now that were unimagined even in 1990. Consider that these
by AnIdiotOnTheNet 6y ago
> In the field that I work in (audio software) there are dozens of things that we can do in software now that were unimagined even in 1990.
Consider that these things aren't really due to the practice of making software becoming better, but rather simply that hardware has become ludicrously powerful so as to enable this at all. It's the hardware portion of IT that deserves the gold medal here.
- PaulDavisThe1st 6y agoThat's not really true of the first two things I mentioned. These required significant evolution in the DSP/math involved. In 1990, timestretching existed, but generally created artifacts. Polyphonic note editing (as implemented first by Melodyne) didn't exist and wasn't really even imagined. It is true that they both benefit from more powerful hardware, but these examples required significant advances in software too.