2 ms·
In our case, we were doing a port of a PC game to PS2. We were chopping up the PC levels to try and fit them into memory (~16MB). Unfortunately in chopping the
by JabavuAdams 16y ago
In our case, we were doing a port of a PC game to PS2. We were chopping up the PC levels to try and fit them into memory (~16MB).
Unfortunately in chopping them up, they were not re-centered. So, even though one of these new smaller levels might not be large, if the whole thing was far from the origin, madness ensued.
El-cheapo solution: pre-process the level geometry to centre it again.
Not elegant, but expedient.