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Your post fixates on "artistic or craft endeavour" defined as something frivolous (i.e. "fun" solutions). I disagree with the use of the word artistic (and craf
by Chris2048 6y ago
Your post fixates on "artistic or craft endeavour" defined as something frivolous (i.e. "fun" solutions). I disagree with the use of the word artistic (and craft), but the word only appears once. Intuitively, the point is development requires a lot of "design" work that is creative, an logically so; in the same way medicine is.
In your bricklaying example, how does a bricklayer operate without an architect? The equivalent of laying bricks is typing characters.
A developer has to decide what to type, not just type it.