3 ms·
The number of scalars to specify a point in space varies from one to twelve and probably more - depending on the terrain. For example, to point at objects reli
by guard-of-terra 16y ago
The number of scalars to specify a point in space varies from one to twelve and probably more - depending on the terrain.
For example, to point at objects reliably you need to factor their movement relative to gravity vector in.
I can totally imagine using just one (long) scalar, too.