3 ms·
That's not a particularly compelling argument to me. I'd rather see direct comparisons made. Do gaming platforms require a 30% cut of all sales on the platform,
by cgriswald 6y ago
That's not a particularly compelling argument to me. I'd rather see direct comparisons made. Do gaming platforms require a 30% cut of all sales on the platform, including subscriptions? Do they forbid applications from discussing other subscription options? Etc.
I'd say the GP isn't really playing devil's advocate, because he hasn't shown the comparison is apt nor that if it is apt, the gaming platforms aren't also a problem for consumers.
- cygx 6y agoThe 30% 'platform tax' originated with Nintendo. It included the cost of cartridge manufacturing, but nowadays, 'everyone' (Apple, Google, Nintendo, Sony, Valve, Microsoft) takes it. [1] I have no idea how their pricing models differ regarding in app purchases, subscription, etc, and feel disinclined to investigate for a one-off comment... [1] https://www.bloomberg.com/news/articles/2020-08-19/epic-games-fortnite-battle-with-apple-and-google-can-be-traced-to-nintendo-tax https://www.bloomberg.com/news/articles/2020-08-19/epic-game...
- csharptwdec19 6y agoWell in some cases there are tax implications. No clue whether it's the case here, but by example in the EU, a 'Computer' has different import duties/etc compared to a 'Game Console' (there was some speculation that the PS3's 'Other OS' mode was an attempt to get that better classification.) So my question would be whether there are tax implications.