3 ms·
I can't help but games that straddle the fidelity of the AAA space with the exploitative and all consuming monetization endemic to iOS are really the worst that
by Hammershaft 6y ago
I can't help but games that straddle the fidelity of the AAA space with the exploitative and all consuming monetization endemic to iOS are really the worst that gaming has to offer as a medium.
While there are plenty of impressive perks M1 has to offer elsewhere, trading OpenGL and 32-bit support for Arm & Metal means trading access from the most creative and innovative sector of the gaming industry (the indie & AA market) for the most derivative and exploitative (mobile titles).