3 ms·
Better description of how this issue affects video games, here: http://home.comcast.net/~tom_forsyth/blog.wiki.html#%5B%5BA%20matter%20of%20precision%5D%5D htt
by JabavuAdams 16y ago
Better description of how this issue affects video games, here:
http://home.comcast.net/~tom_forsyth/blog.wiki.html#%5B%5BA%20matter%20of%20precision%5D%5D http://home.comcast.net/~tom_forsyth/blog.wiki.html#%5B%5BA%...
It's funny, I was just thinking about this a couple of weeks ago for a simulation project.
Google Code search reveals that Celestia uses a 128b (64.64) position class to solve the problem.