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I have been using Ableton Live for music production for over a decade, and I can say that if it were ported to work on my iPad, I’d use it every day.
by teucris 6y ago
I have been using Ableton Live for music production for over a decade, and I can say that if it were ported to work on my iPad, I’d use it every day.
- packetlost 6y agoWhat advantages do you think it offers over using a MBP?
- teucris 6y ago1) The launch grid (I forget it’s proper name) is an increasingly common pattern in touch-based music apps; I want to touch the Ableton one. Especially in live performance. 2)The form factor of an iPad makes more sense in my music setup, in that I don’t need to haul podium or standing desk on stage as well as my instruments. 3. In producing tracks, most of my time is spent twiddling knobs, adjusting levels, etc, rather than dealing with external audio interfaces or doing fine grained, fiddly things with a mouse. But now iOS supports a mouse, so I could even do that...
- luplex 6y agoYou should check out bitwig studio on a Surface tablet! They have had an optimized Multitouch UX mode for a few years now, and it looks pretty good.
- mastazi 6y agoIIRC Bitwig was actually featured in the Surface launch event (I think it was the very first generation of the Surface tablet, I might be wrong though).
- dumpsterdiver 6y agoOne advantage is that recording drum pad sessions would be more convenient on an iPad (you could just tap out a beat right on the screen). On the other hand, there's something to be said for high quality midi controllers that allow you to do the same. For instance, an iPad would be a great place to experiment and get an idea down, and then you could bring the idea to your other, more professionally oriented tools.
- whatch 6y agoOr Android. Actually I was impressed with what people do in GarageBand on ios. Unfortunately I haven't found anything comparable for Android. Only ridiculous $20/month apps.
- bsder 6y agoBlame Google. Android has a craptastic audio stack and only Google can fix it. Google would have to rip the heart out of Android and fix it for real time programming properly like OS X did way back in like 10.2?. However, don't get me wrong, iOS isn't great--it's just at least possible. The fact that you can't actually send a defined packet (just a bag of bytes and you don't know how many until the call--"HAH! HAH! You device decided to prioritize something in the OS and your latency just quadrupled--sucks to be you.") to the Audio system on iOS is infuriating. However, at least it's possible on iOS. On Android, not so much.
- whatch 6y ago> Android has a craptastic audio stack Didn't know. Looks like I'm little closer to replacing my android with iphone