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The worst possible thing that can happen if you're using a laptop is for work is run out of battery (and no carrying a power brick around everywhere isn't great
by klelatti 6y ago
The worst possible thing that can happen if you're using a laptop is for work is run out of battery (and no carrying a power brick around everywhere isn't great). Lots of people value a small form factor and no fan. Do you need 16 cores to run Word and Outlook? Probably not.
Apple are clearly making trade offs and I suspect that gamers aren't a priority - for lots and lots of people having a laptop with this performance and power efficiency is going to be a compelling proposition.
- cromwellian 6y ago> Do you need 16 cores to run Word and Outlook No, but for that, I don't need much more than a Chromebook either. Are we really saying an Surface/Surface Pro can't run office for 99% of the use cases and workloads people use it for? > if you're using a laptop is for work is run out of battery Majority of people I know how have Macbooks have them plugged in when at the office or at home. And many offices have power-bricks in conference rooms pre-installed, especially with USB-C charging, your laptop can charge just by plugging it into your monitor, or in any standard USB-C port in a conference room. Unless your office is Starbucks, let's face it, for most of corporate America, and home work during COVID, people are plugged in a majority of the time.
- klelatti 6y agoYes I am saying that a Surface / Surface Pro is fine for most people - and that given the option of adding 8 cores or 8 hours of battery life most people will take the battery life. Saying that you'll probably have a power supply nearby is fine - except for the cases when you don't - I can't count the cases when I've seen people scrambling to find power in a meeting and it's a pain and embarassing. People will take avoiding that over cores they don't need.
- musicale 6y ago> Apple are clearly making trade offs and I suspect that gamers aren't a priority Baldur's Gate 3 demos notwithstanding, Apple seems to have little interest in PC gaming, which is usually Windows/DirectX first with macOS being a distant afterthought or delayed, overpriced port. They also killed off 32-bit games, which further reduced the PC game landscape on macOS. However, Apple has its own massive ecosystem of game devs on iOS, and it also has Apple Arcade. If a PC game isn't on iOS, you may have to rely on cloud gaming if you want to play it on macOS in the future - which may not be much worse than the current situation of mediocre ports.